Season 6 update of Warzone 2 and MW2 is right around the corner. The two titles together already take up over a hundred gigabytes, and with the upcoming update, users might need to clear up more space. Considering the amount of content Season 6 has in store, the upcoming update could see a huge file size on all platforms.
Call of Duty games are notorious for taking up a lot of storage space, irrespective of the platform one is on. Only recently, the Season 5 Reloaded update for MW2 and Warzone 2 arrived with a size of over 60 GB, which forced users to clean up their storage.
Hence, keeping in mind the sizes of previous MW2 and Warzone 2 patches, one should prepare for the update starting now so that there is no data mismanagement at the last second.
What is the preload size of Season 6 of Warzone 2 and MW2
Infinity Ward is yet to unveil the exact pre-load sizes for the Season 6 update of Warzone 2 and MW2. However, one can estimate the size based on the previous patches.
For instance, the preload size for the Season 5 update was around 13 GB. Similarly, Season 4 was approximately 15 GB as well. That said, it is quite possible that the upcoming update will also carry a similar pre-load size for all the platforms.
Hence, depending on one's primary gaming platform, one should at least have the following amount of free space on their system:
- PlayStation 4: 30 GB (Estimated)
- PlayStation 5: 30 GB (Official)
- Xbox One: 18.5 GB (Estimated)
- Xbox Series X/S: 18.5 GB (Estimated)
- PC (Steam and Battle.net): 20 GB (Estimated)
That said, it is worth noting that the upcoming update will implement massive changes to both games. With The Haunting events around the corner, you can expect a larger overall update size, and this isn't uncommon for Call of Duty titles.
As mentioned earlier, the Season 5 Reloaded update was a whopping 60 GB for all platforms, forcing players to clear off their storage devices at the last moment.
The forthcoming update has a plethora of content under its belt. Apart from the Haunting events across the two games, it will also introduce a host of new Operators from different universes, including Spawn and Skeletor, a lot of new maps, weapons, and more.
MW 2 and Warzone 2's Season 6 will go live on September 27, 2023, at 9 am PT. The update will be available simultaneously on the Windows PC (via Battle.net and Steam), Xbox Series X/S, Xbox One, PlayStation 4, and PlayStation 5.
Quick Links
More from Sportskeeda
" modalPopup.closeOnEsc = false; modalPopup.setHeader("Why did you not like this content?"); modalPopup.setContentText(modalText); modalPopup.addCancelOkButton("Submit", resetRatingAndFeedbackForm, sendRating); modalPopup.removeCloseModalIcon(); modalPopup.disableDismissPopup(); modalPopup.open(); } else { sendRating(index); } } function sendRating() { var requestPayload = { "post_id": 1684507, "rating_value": ratingValue } if (ratingValue > 3) { requestPayload.rating_feedback_type = null; requestPayload.rating_feedback = null; } else { if (!$('input[name="drone"]:checked') || !$('input[name="drone"]:checked').value) { showErrorMessage('option'); return; } if (!$(".post-rating-feedback-note textarea") || !$(".post-rating-feedback-note textarea").value) { showErrorMessage('note'); return; } var selectedOption = $('input[name="drone"]:checked').value; var feedbackNote = $(".post-rating-feedback-note textarea").value; requestPayload.rating_feedback_type = selectedOption; requestPayload.rating_feedback = feedbackNote; } pureJSAjaxPost(addratingAPI, requestPayload, onsaveRatingSuccess, onsaveRatingFail, function() {}, true); } function resetRatingAndFeedbackForm() { var activeStars = Array.from($all('.rating span.rating-star.active')); for (var i=0; i < activeStars.length; i++) { activeStars[i].classList.remove("active"); } if ($('input[name="drone"]:checked')) { $('input[name="drone"]:checked').checked = false; } var userNote = document.querySelector(".post-rating-feedback-note textarea"); userNote.value = ''; modalPopup.close(); } function onsaveRatingSuccess() { modalPopup.close(); savePostIdInUserRatedPostsCookie(); $("#post-rating-layout").classList.add("hidden"); $("#post-rating-message").classList.remove("hidden"); window.setInterval(function showMessage() { $("#post-rating-widget").classList.add("hidden"); }, 3000); } function onsaveRatingFail() { console.error('Saving post rating failed!'); modalPopup.close(); } function savePostIdInUserRatedPostsCookie() { userRatedPostIds.push(1684507); var expiryTime = new Date(); expiryTime.setMonth(expiryTime.getMonth() + 12); // Expiry after 1 year setCookie("user_rated_post_ids", JSON.stringify(userRatedPostIds), expiryTime); } function isPostRatedByUser() { var userRatedPostIds = getCookie('user_rated_post_ids'); if (userRatedPostIds) { try { userRatedPostIds = JSON.parse(userRatedPostIds); } catch (err) { console.error(err); return false; } } else { return false; } if(userRatedPostIds.indexOf(1684507) >= 0) { return true; } else { return false; } } function getRatingCountByPostId(postId) { return new Promise(function(resolve, reject) { pureJSAjaxGet( getRatingCountBaseURL + postId + '/rating/count', function(data) { try { data = JSON.parse(data); if (data.meta_value) { resolve(data.meta_value); } reject("Failed to fetch rating count for the post:" + postId); } catch (err) { reject("Failed to fetch rating count for the post:" + postId); } }, function(err) { reject("Failed to fetch rating count for the post:" + postId); }, true); }); } function showErrorMessage(messageType) { var messageContainerId = '#' + messageType + '-error'; $(messageContainerId).classList.remove('hidden'); window.setInterval(function () { $(messageContainerId).classList.add("hidden"); }, 5000); } (function() { var callFired = false; function lazyLoadPostRating() { if (callFired) return; callFired = true; if (!isPostRatedByUser()) { getRatingCountByPostId(1684507) .then(function(ratingCount) { if (ratingCount < 10) { $("#post-rating-widget").classList.remove("hidden"); } }) .catch(function(err){ console.error(err); }); } } document.addEventListener("scroll", lazyLoadPostRating, { passive: true, once: true }); document.addEventListener("mousemove", lazyLoadPostRating, { passive: true, once: true }); document.addEventListener("touchmove", lazyLoadPostRating, { passive: true, once: true }); })();ncG1vNJzZmivp6x7tLzOq6uso5WasaJ6wqikaJuRobluu8Vmm66sqWK0ornEaK6aqqqku6Z5kWaksGpdqLKiv86nZG9loKeyrbvAnWSsoaqaerG4wK2dqKqdqA%3D%3D